Mods for command and conquer 3 kanes wrath
The 13 mission, single-player campaign takes place entirely from the perspective of Nod. By squeezing it and pressing A you can automatically select every combat-ready unit in your field of view.
Mods for command and conquer 3 kanes wrath Pc#
This does a great job of replicating the hotkey function so vital in PC RTS games. Most notable in the radial interface is the ability to assign units to numbered groups. From there, you can build structures, units, and access special powers. Holding down the right trigger brings up a radial interface. You can do things like hold down A to select a group of units and double tap A to make a group attack move (meaning they'll head toward a waypoint and attack any enemies along the way). Almost everything is done with the A button and right trigger. Far from being awkward, the control setup takes very little time to acclimate to and feels like second-nature after only an hour of gameplay. However, the key is how you do these things. Here you'll get your first taste of gameplay basics like base building and unit selection. Since Kane's Wrath features a unique approach to console RTS controls, players should spend time in Boot Camp (essentially a tutorial mode). The ladder concept works well - it slowly eases you into learning the subtleties of each group. Made up entirely of skirmishes, Kane's Challenge works in a ladder-like progression and allows you to play with the game's three main factions (the Nod, GDI, and Scrin) and their respective three sub-factions. That has been stripped out of the 360 version, but in its place the developers put a new mode entitled Kane's Challenge. This mode utilized a world map and swapped out real time strategy for a turn-based system. On the PC, Kane's Wrath shipped with a Risk-like mode called Global Conquest.
From a content standpoint, there are two differences between the PC and 360 versions. Unlike the PC version, this one does not require you to own the first title (Command & Conquer 3: Tiberium Wars). The colon in the game's title should be the dead giveaway - Kane's Wrath is an expansion. That's why Command & Conquer 3: Kane's Wrath is so surprising - it manages to bring the strategy experience from the desktop to the living room in a completely accessible manner. So, when you account for those aforementioned development hurdles, the odds are stacked against a console RTS port.
PC RTS games usually have steep system requirements, keeping the number of early adopters at a very modest level. Then there's the performance side of the equation. This aversion to platform movement makes sense - translating a mouse and keyboard setup, which heavily relies on hotkeys, to a console controller is not an easy development task. The real time strategy genre rarely leaves its comfy PC home. Sometimes good things come when you least expect them.